Lighting and Colour Artist with a background in 3D environment design and game development. Skilled in crafting stylized and realistic scenes that convey story, emotion, and atmosphere through color and light. Proficient in 3ds Max, Substance Painter, Photoshop, and Unreal Engine 5, with a strong foundation in color grading, mood lighting, and visual composition. Passionate about shaping tone and emotion through color and collaborating with multidisciplinary teams in fast-paced creative environments.